Equipment Templates
Equipment templates define which equipment can participate in the gem system and their socket configurations. Template files are stored in the items/ directory.
Full YAML Format
yaml
# items/diamond_sword.yml
# Template unique identifier
id: "diamond_sword"
# ============================================================
# Match Rules
# Determines which items this template applies to
# ============================================================
match:
# Item source matching (supports multiple)
item_sources:
- "minecraft-diamond_sword"
# Slot group matching (optional, restricts equipment slots)
slot_groups:
- "HAND"
# Lore contains matching (optional, item Lore must contain specified text)
lore_contains:
- "可镶嵌"
# ============================================================
# Socket Definitions
# ============================================================
slots:
- index: 0
type: "attack"
display_name: "<red>攻击孔位 I"
- index: 1
type: "attack"
display_name: "<red>攻击孔位 II"
- index: 2
type: "defense"
display_name: "<blue>防御孔位"
- index: 3
type: "universal"
display_name: "<gold>万能孔位"
# Default open socket indexes
default_open_slots:
- 0
# Allowed gem types (global restriction)
allowed_gem_types:
- "attack"
- "defense"
- "utility"
- "universal"
# Maximum number of same-type gems (0 = unlimited)
max_same_type: 2
# Maximum number of same-ID gems (0 = unlimited)
max_same_id: 1
# ============================================================
# GUI Template References
# ============================================================
gui:
gem: "gem/default"
open: "open/default"
upgrade: "upgrade/default"
# ============================================================
# Structured Presentation
# ============================================================
structured_presentation:
# Gem section rendering configuration in equipment Lore
section_id: "gem_slots"
header: "<gray>═══ 宝石孔位 ═══"
footer: "<gray>════════════"
# Display for opened but empty sockets
empty_slot_format: "<dark_gray> ○ {slot_display_name} - 空"
# Display for unopened sockets
locked_slot_format: "<dark_gray> ✖ {slot_display_name} - 未开启"
# Display for filled sockets
filled_slot_format: "<gray> ● {slot_display_name} - {gem_display_name}"Default Equipment Templates
| Template ID | Matched Item | Socket Count | Default Open | Description |
|---|---|---|---|---|
diamond_sword | Diamond Sword | 4 | 1 | 2 attack + 1 defense + 1 universal |
iron_armor | Iron Armor | 3 | 1 | 2 defense + 1 universal |
executioner_greatsword | Custom Greatsword | 5 | 2 | 3 attack + 1 defense + 1 universal |
Match Rule Details
Equipment templates determine which items apply through the match node:
| Rule | Description |
|---|---|
item_sources | Item source matching, supports vanilla and third-party item plugins |
slot_groups | Equipment slot group restriction (e.g., HAND, ARMOR) |
lore_contains | Text that must be present in the item's Lore (all entries must match) |
Tip
The three match rules have an AND relationship. item_sources is required, while slot_groups and lore_contains are optional additional filters.
GUI Layout
gem/default — Gem Inlay/Extract GUI (5 rows)
Row 1: [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border]
Row 2: [Border] [Slot 0] [Slot 1] [Border] [Equipment] [Border] [Slot 2] [Slot 3] [Border]
Row 3: [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border]
Row 4: [Border] [Border] [Border] [Border] [Gem Slot] [Border] [Border] [Border] [Border]
Row 5: [Border] [Border] [Border] [Border] [Confirm] [Border] [Border] [Border] [Border]- Equipment slot (slot 13): Place the equipment to operate on
- Socket display (slot 10, 11, 15, 16): Shows the status of each socket
- Gem slot (slot 31): Place the gem to inlay / shows the gem to extract
- Confirm button (slot 40): Execute inlay or extract operation
open/default — Socket Opening GUI (4 rows)
Row 1: [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border]
Row 2: [Border] [Equipment] [Border] [Socket Preview...] [Border] [Opener Slot] [Border]
Row 3: [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border]
Row 4: [Border] [Border] [Border] [Border] [Confirm] [Border] [Border] [Border] [Border]- Equipment slot (slot 10): Place the equipment to open sockets on
- Opener slot (slot 16): Place the socket opener
- Confirm button (slot 31): Execute socket opening
upgrade/default — Upgrade GUI (4 rows)
Row 1: [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border]
Row 2: [Border] [Gem Slot] [Border] [Preview] [→] [Result Preview] [Border] [Material Slot] [Border]
Row 3: [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border] [Border]
Row 4: [Border] [Border] [Border] [Border] [Confirm] [Border] [Border] [Border] [Border]- Gem slot (slot 10): Place the gem to upgrade
- Material slot (slot 16): Place upgrade materials
- Confirm button (slot 31): Execute upgrade